Smuggler background 5e ghosts of saltmarsh. From Ghosts of Saltmarsh, page 34.


Smuggler background 5e ghosts of saltmarsh. One of my players has chosen the smuggler background.

Great map! I used ghost of salt marsh and the placement of the Tower of Zenopus and the whole original sample dungeon as the starter campaign introducing my nephew to the game. All-in-all, the benefits of having a small town are very apparent: Saltmarsh is easy for the prospective DM to understand, and the descriptions are very evocative. Feb 2, 2024 · The smuggler background was introduced in the Wizards of the Coast adventure Ghosts of Saltmarsh. Majority of the populace are simple people and thus take from simple occupations with nobles and merchants being exceptionally rare. The book recreates seven classic adventures for 5th edition and tying them together, as well as a supplement exploring ships and the sea. May 22, 2019 · The new backgrounds in Ghosts of Saltmarsh are the Fisher, Marine, Shipwright, and Smuggler. Jan 10, 2020 · The cove is used by smugglers and smugglers. But they all ground you in who these characters are besides their roles in combat. From ghost ships and smugglers to shark-people and kraken, this seaborne supplement for D&D’s fifth edition cheerfully plunders the long list of nautical clichés to craft a half-dozen quests that – though they may not have the world-shaking consequences or careful plotting of other campaigns – offer a pirate king May 21, 2019 · Ghosts of Saltmarsh is the brand-new book for D&D. Their purpose is to sell weapons to the lizardfolk so that they might raze Saltmarsh. the Sea Ghost. Saltmarsh Ties. Ghosts of Saltmarsh gives us several new Backgrounds. I’m not very familiar with the setting, but if Saltmarsh is a rural/backwater port town that doesn’t have much of a military or political presence, it could be a large hub for smugglers trafficking goods from around the continent through that port. Between Magic prereleases, me getting ill, and player unavailability for various reasons, I’m rather glad that it’s only a shorter campaign of levels 1-7 (or thereabouts!) As a result, my planned session reports are going to more look at the general themes and approaches of the various … Mar 11, 2022 · It has been updated for 5e Dungeons & Dragons in Ghosts of Saltmarsh. All Backgrounds in DnD 5e Ghosts of Saltmarsh includes a Base Module filled with must-have setting materials like ship stat blocks and player backgrounds. Similar to Tales from the Yawning Portal, Saltmarsh brings another seven adventures out of D&D’s past editions and updates them for 5th Edition. Source: Ghosts of Saltmarsh. The Abbey was a break-away sect that had turned evil in their isolation, but still worshipped the goddess in their own way. The other four are not specifically Ghosts of Saltmarsh – Conclusions. Hey all, I'm soon going to start DMing Saltmarsh for the second time (got about 1/2 through with another group, but had to stop due to scheduling issues). Smuggler (5e Background) Retrieved from "https: I'm trying out some new mapmaking software and decided to try and recreate the basement of the Haunted House from the Sinister Secret of Saltmarsh module from Ghosts of Saltmarsh. The Smuggler Background is one of the most versatile narratives in Dungeons and Dragons. Feel free to use this, modify it, or use an alternative version if you May 26, 2019 · Although it only arrived in my mailbox on Friday, last night I DM’d our group as we ran through part of the opening adventure in Ghosts of Saltmarsh - The Sinister Secret of Saltmarsh. Members Online Tip: Use the council meeting in between parts of Sinister Secret to establish the points of view of the local factions. Another cool bit of Greyhawk lore is that at some point a few years after the GoSM adventures are set the Scarlet Brotherhood acts and essentially deposes all of the leadership of the Sea Princes in one night (like 27 out of the 30 princes) and secretly conquers them (along with several other nautical factions around the subcontinent. May 21, 2019 · Ghosts of Saltmarsh is a collection of seven adventures for Dungeons & Dragons 5th edition, set in and around the coastal town of Saltmarsh. You will be coming back to Chapter 1 throughout the adventure because the charac SSoS can be quite difficult, but you can replace some of the creatures with lower CR versions or cut some of the animal encounters entirely. The eponymous fishing village of Saltmarsh serves as the backdrop for the bulk of these adventures. We would like to show you a description here but the site won’t allow us. May 30, 2019 · As a trend-line through other recent works, Ghosts of Saltmarsh tells me that the team saw how well Dragon Heist worked as a setting and adventure full of social conflict, and they kept on improving it. Should it have Vehicles (water) too? Likewise, the Smuggler has Vehicles (water) and no other tool/language proficiency. The cave is presently occupied by four smugglers (bandits) sitting in one of the boats, talking. 99. They then had a very noisy fight with the giant centipedes as every smuggler in the zip code grouped up in the basement waiting for them. Aug 19, 2019 · Ghosts of Saltmarsh Session Zero. Brown and Don Turnball. Interested in flipbooks about Ghosts of Saltmarsh? Check more flip ebooks related to Ghosts of Saltmarsh of masswayfer. View Cart; Checkout; Help; Pathfinder . It has been updated for 5e Dungeons & Dragons in Ghosts of Saltmarsh. Should it have one language proficiency added? Have these questions already been addressed Source: Ghosts of Saltmarsh. Ghost of Saltmarsh's ship rules are for general ships and crews. From Ghosts of Saltmarsh, page 34. On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master's oblivious lackeys. Bug Reports If you are experiencing any other issues, please let us know on the Roll20 Help Center. (Note: As Ghosts of Saltmarsh is primarily an adventure/DM book, a significant chunk of this review will contain mild spoilers All 5e Open Game License content on Roll20 uses the D&D 5E by Roll20 character sheet. You have paddled a riverboat filled with stolen elven wine under the gaze As for getting the shipboard smugglers to say "OK", the players first need to provide some clue they are invested in the smugglers well being. Given that one of the players is an ex-smuggler (background), I made the check fairly easy to pass. And it would be easy enough to say that if you liked Yawning Portal you’ll like Saltmarsh and that would be true. Even the backgrounds from the Player’s Handbook get a similar treatment in Ghosts of Saltmarsh. The backstory we worked on is that they were involved in moving political refugees from Ingo's failed coup to safety, so they have experience and some ties to local smugglers, but are not deeply embedded in the Saltmarsh underground. My recommendations if you decide to run your own Ghosts of Saltmarsh adventures: Connect it up. Smugglers would typically deal with any controlled substance(s) in the area. May 30, 2019 · A febbraio, su questo blog, smorzavamo gli entusiasmi. Wizards of the Coast is making adventure books for every DM, which means that it’s a risk to produce adventures that are nothing more than loosely connected mini-adventures. Apr 19, 2021 · Occupations and Backgrounds. The book doesn't just serve as 7 different adventures, but a complete campaign, a bestiary, has magical items, new backgrounds, and a complete (and compelling) primer on both All 5e Open Game License content on Roll20 uses the D&D 5E by Roll20 character sheet. If Ned survives the events of the adventure he becomes a resident of Saltmarsh, hiring on with Eda Oweland's fishing operations when possible. Mar 15, 2022 · Originally published in 1983 and created by Dave J. Aug 26, 2019 · Ghosts of Saltmarsh takes inspiration from a number of revamped, older TSR campaigns, including: The Sinister Secret of Saltmarsh, Danger at Dunwater, The Final Enemy, and more! Content Guide. Nov 29, 2020 · This is the geeklist for the Ghosts of Saltmarsh D&D 5e campaign. This map pack was made in collaboration with the illustrator Rafael SeWa. Charisma first maybe, dex and wis equally second. Or check it out in the app stores Oceanus (Sea Elf) Before being captured, this sea elf had been tasked with investigating the Sea Ghost’s movements in The Sinister Secret of Saltmarsh. However, with that not present, I needed to change two These taverns are compatible with the lore found in the 5e Dungeons and Dragons module Ghosts of Saltmarsh and will fit perfectly the geography and events of the setting. May 21, 2019 · Ghosts of Saltmarsh is here. Ghosts of Saltmarsh [IC] Ghosts of Saltmarsh A template for Characters is in the Comments section to allow the formatting to be copied. The book is a great resource for DMs and players who want to explore the nautical side of D&D, with rules for ships, sailing, naval combat, and underwater exploration. It is set around 583-584, since the dwarven mine was established and running in the time of 5e saltmarsh. On a specific rickety barge, you were carried a hundred longswords in the fish barrels right past a dock master’s oblivious lackeys. You grew up in the realm of Iuz, far to the North of Saltmarsh. Mar 11, 2022 · The first chapter in the Dungeons & Dragons 5e book Ghosts of Saltmarsh is not an adventure but is brimming with background about the town and surrounding area. Plenty of resources for both the DM and players. A collection of six separate adventures, Ghosts of Saltmarsh is a robust offering. There are a few spoilers here, but Ghosts of Saltmarsh is a particularly creepy adventure book. This guide is for anyone who wants to play the smuggler background in 5e DnD. Jump to: navigation, search. Maybe your smugglers safe is an incognito lighthouse on the edge of a bluff with an aging room underneath. Danger in Dunwater (3): Sent by Saltmarsh council. The character to introduce has a smuggler background, and is a monk. Jun 7, 2019 · Ghosts of Saltmarsh brings classic adventures into fifth edition Dungeons & Dragons. Much of the bootleg, aging, and illegal distilling operations are facilitated there there. by Mike on 19 August 2019. System: D&D 5e Module: Ghosts of Saltmarsh When: I am hoping to do a session zero on 8/25 at 6pm eastern, and then schedule regular sessions after that on Friday evenings, 6-10pm Newbie Friendly: Yes Requirements: Mic, Discord, Roll 20 (both of these are free) Character Starting Level: 1 Length of Campaign: 10-12 months May 23, 2019 · The short form review is: this book has seven adventures set around a well developed fishing village called Saltmarsh. A splendid treasure trove is yours for the taking in this adventure for the world’s greatest Just about to start Saltmarsh as a campaign and have some ideas for plot threads to run through the modules, but in SSoS, it hits pretty hard that you're not to tip off the players that the haunted house is anything more than that. It’s something of a sourcebook and an adventure book. One of my players has chosen the smuggler background. This is all player safe. A letter recently arrived from the Court of Kimbertos Skotti, King of Keoland. Acolyte Aug 28, 2019 · D&D, D&D 5E, Dreams of the Red Wizards, Ghosts of Saltmarsh, Session Report Running Ghosts of Saltmarsh: Danger at Dunwater Of all the adventures I’ve run, Danger at Dunwater is one of the most difficult to approach. I put these all here in one place in hopes of making them easy to find. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign. Beginner Box ; Rulebooks . No fight d6 Ideal; 1: Camaraderie. It’s challenging and rewarding and has all of that salty flavor from a good seafaring campaign. Ghosts of Saltmarsh is a 5th-edition Dungeons & Dragons sourcebook that updates and adapts seven sea-themed adventures from earlier editions of Dungeons & Dragons. But I'll probably also post the individual ones every once in a while so that I can go in depth on any relevant details regarding that handout in particular. The adventure is designed for four to six characters of 4th level. Inquisitive, swashbuckler, and mastermind rogues all make fantastic smugglers. But if you’re excited to get a Saltmarsh campaign going, you may not Ghosts of Saltmarsh The adventures in this book are meant to interact with Saltmarsh. You have seen a majestic prow in your dreams that you have not been able to replicate in wood. All non-undead creatures immersed in ghost fog are vulnerable to necrotic damage. The module comes with two adventures: a haunted house and a smuggler's ship. You have paddled a riverboat filled with stolen elven wine under the gaze of the moon and sold it for twice its value in the morning. Aug 2, 2019 · My campaign of Ghosts of Saltmarsh has been one of the most disrupted campaigns in my DDAL career. The rot grubs are quite deadly, so asking for nature checks to identify them upon finding the corpse is a good way to handle it. You are to head to Saltmarsh, weed out the smugglers and pirates that reside there and make the town fit for the future. Ghosts of Saltmarsh A 5e D&D Campaign. If anyone sets up shop in Gellan's territory Sep 9, 2019 · With the Sea Ghost taken down, our characters return to Saltmarsh with the information they need to head into Ghosts of Saltmarsh Chapter 3: The Danger in Dunwater. D&D, Ghosts of Saltmarsh, Dungeons & Dragons, their respective logos, and Wizards of the Coast are property of Wizards of the Coast LLC. A splendid treasure trove is yours for the taking in this adventure for the world’s greatest roleplaying game. Knife blades and harness buckles smeared with black soot; muffled oar-locks along with a moonless, midnight-rendezvous, torchlights on the moors and indicate lights beyond the breakers. There is a danger of your party not finding key secret doors that are needed to bring any sort of satisfactory conclusion in the haunted house. Primewater in my campaign is essentially a kingpin, holding dominion over the different smuggling cells. On the sea ghost, Oceanus the sea elf joined the adventurers. There is a new section written for Ghosts of Saltmarsh and that is the final battle to take the sahuagin fortress which gives the adventure a strong finish. Our luck depends on respecting its rules—now throw this salt over your shoulder. They were designed as stand-alone adventures but can be adapted to reflect the ambitions of the town’s factions They were designed as stand-alone adventures but can be adapted to reflect the ambitions of the town’s factions Disclaimer: After battling dragons, elemental cultists, vampires, demons, and giants, you deserve a relaxing ocean cruise. The smugglers use the cave to hide treasure and contraband. There are also some character options available, like backgrounds for PC’s who come from a seafaring past. Years passed and your skills grew. [1] Ghosts of Saltmarsh includes the May 14, 2019 · To be clear, it isn’t a bad book. This adventure book combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic “U” series, plus some of the best nautical adventures from the history of Dungeon Magazine: Sinister Secret of Saltmarsh, Danger at Dunwater, Salvage Operation, Isle Aug 19, 2019 · Ghosts of Saltmarsh is the brand new book from Wizards of the Coast, broken down into three parts. The boat contains two chests filled with treasure. The traditionalists would like to see the dwarves’ mining efforts fail and interest from the north wane, so that Saltmarsh’s dependable fishing trade can thrive and the smugglers in the area are left alone. Also inside are rules and DM advice for ships and sea travel, as well as deck plans for various A splendid treasure trove is yours for the taking in this adventure for the world’s greatest roleplaying game. Jan 21, 2013 · If you want to run this in 5e, just use Ghosts of Saltmarsh. This is a look at what you can do to make a character that can thrive in the unique environment of a sea-based adventure. Do any of the players have a background related to smuggling or criminal activity? In my game, I use Option #2. It also has Sea and Ship rules that are robust and fill a much despised hole in the original D&D rules for 5e. Smuggler (5e Background) From D&D Wiki. Among them, the Fisher has one language proficiency and no tool proficiency. We also have a sea elf druid with the fisher background and a monk with the smuggler background it's all been very thematically fitting and enjoyable. It's concise but very well done. After messing around for a bit I thought it looked alright, so I figured maybe someone else could use it too! Heaven knows I've used enough of the maps everyone else Nov 7, 2019 · Salvage Operation is, in essence, a simple little adventure until the final act. Good people make even the longest voyage bearable. If a humanoid creature dies in ghost fog, its spirit rises as a specter that is hostile toward all creatures that aren't undead. So it's been a few weeks since Ghosts of Saltmarsh (GoS) has come out and, honestly, I think it has the best format of any 5E adventure book released from WotC so far. Mar 10, 2022 · Ghosts of Saltmarsh is a collection of seven nautically themed adventures that can serve as the backbone of a 5e Dungeons & Dragons campaign. Mar 10, 2022 · This is for DMs only. The Fisher background gives players proficencies in both History and Survival checks, along with the Sinister secret of saltmarsh (1-2) : great but deadly adventure. Such good stuff and a great way to learn the game. The first… many, many 5e adventures didn’t go deep on presenting towns or cities as places for extended social interaction, so I’m glad Posted by u/Winterstow - 4 votes and 7 comments Dec 23, 2022 · This is not a cheat sheet for making characters that can beat the challenges of Ghosts of Saltmarsh . Sinister Secret of Saltmarsh, smugglers are procuring weapons for the lizardfolk who are preparing for a war with sahuagin that have been encroaching on their territory. Saltmarsh has appeared in a number of D&D books over the years, but it’s now appearing as the hub of a hardcover adventure anthology in Ghosts of Saltmarsh, releasing on May 21st, 2019. It features undead horrors, smugglers, pirates (parrots and hooks included!) and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. Jul 10, 2020 · I'm planning on starting the Ghosts of Saltmarsh. Teifling Hexblade Warlock - Haunted One. " Connect characters with 4 new backgrounds, such as the battle-ready marine or sneaky smuggler; Generate ship crews, sea encounters, island inhabitants, and more in one click with 113 rollable tables and macros The abbey in my game was an offshoot of Wee Jas, the lawful Neutral goddess of Law, Death and Beauty. main; discuss; edit this page. Stretching our DM Muscles The Sinister Secret of Saltmarsh is a wonderful adventure that helps us stretch a lot of DM muscles that we often talk about on this website and in Return Plot Summary []. These lessons are good for any 5e Dungeons & Dragons adventure that Smuggler (5e Background) From D&D Wiki (Redirected from Smuggler) The smuggler is a background option that can be found in Ghosts of Saltmarsh, a first-party May 3, 2023 · THE SEA GHOST A contingent of smugglers glides through the waters near Saltmarsh on their ship. It is the first of three adventures in the 5e Dungeons & Dragons campaign book Ghosts of Saltmarsh that are narratively tied together and to the town of Saltmarsh. Second Edition Rulebooks; Official Digital Toolset; Online System Oct 10, 2023 · "Discover the Smuggler background in D&D 5E and custom homebrew spells for Ghosts of Saltmarsh. Dec 28, 2019 · While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. May 21, 2019 · Ghosts of Saltmarsh opens with an introduction to the setting, with its factions and locations and NPCs, coupla maps, ways to modify the PHB backgrounds to the location, and other such things. DDAL DUNGEON MASTER RESOURCE DOCUMENTATION . The book gives this: As a sleepy backwater town, Saltmarsh has long been an ideal market for illegal goods. I'm just wondering how you'd handle SSoS with a smuggler PC. To create a new game with your module, log into your Roll20 account and click on the "Start New Game" option from the site menu. I really want more books like this one in 5th edition, but I think we’re unlikely to get them. Siamo stati (purtroppo) buoni profeti. Seven sea-based adventures, including the classic The Sinister Secret of Saltmarsh and its sequels, take characters from 1st to 12th level. Ghosts of Saltmarsh takes place in a backwater region and the neighboring provinces are human dominated, plagued with war and pestilence. A book that updates seven D&D adventures from yesteryear can’t be all bad. Every hour a ship is immersed in ghost fog, roll any die. If the lizardfolk shall succeed, it’ll mean that the Luskan smugglers were successful in preventing another prominent fishing port belonging to the Lords Build your own background for deception, persuasion, navigators tools, and a forgery kit. The tricky bit about the adventure is running the final section, where your group needs to escape with the treasure! Your players may want to discover what happened … May 20, 2019 · Ghosts of Saltmarsh isn’t just TFTYP 2, however. Each smuggler carries 2d6 (7) gold pieces in his purse. Discussion of Matt Colville's "Running the Game" YouTube series and MCDM's "Strongholds & Followers", "Kingdoms & Warfare", "Flee Mortals!" 5th Edition supplements, ARCADIA digital magazine, and other MCDM projects, and TRPG advice including the new MCDM RPG —————————————————— Need assistance with your MCDM store order or your Kickstarter pledge/preorder? Sep 6, 2019 · Buy your copy of Dungeons & Dragons: Ghosts of Saltmarsh RPG from us here. Scan this QR code to download the app now. You can read all of these articles here: May 21, 2019 · Ce recueil de 7 aventures façon Tales from the Yawning Portal adapte à D&D 5 des classiques d'AD&D et de Dungeon Magazine dont le thème tourne autour de la mer. The Scooby-Doo mystery and a solid basic Dungeon crawl. Three of the adventures (Sinister Secret of Saltmarsh, Danger at Dunwater, and The Final Enemy) are narratively connected to each other and the town of Saltmarsh. This includes an overview of who you are, what you do, and how you do it. Unlike many of the official 5th Edition adventure books, Ghosts of Saltmarsh is set in the Keoland region of the Greyhawk setting by default - rather than anywhere in the Forgotten Realms. May 22, 2019 · Shipwrights talk about how they’ve been shaped by Life at Sea, and Smugglers have a tale of Accomplishment that might be as “believable” as the Fisher’s tales. The smugglers give him a generous cut of their profits, and in exchange, Gellan keeps the law off their back. F. Mar 11, 2022 · This adventure was originally published in 1981 and was designed by Dave J. Apr 26, 2024 · Ghosts of Saltmarsh, released on May 21st, 2019, is a module anthology featuring several classic Dungeons & Dragons adventures updated for 5th Edition. 2- The mission of the players, as per the book, is to get rid of the smugglers once and for all by stopping the boat. May 24, 2019 · Smuggling has long been an easy way to make money in Saltmarsh, and locals generally look the other way, seeing it as a victimless crime. There are SPOILERS for 5e Dungeons & Dragons Ghosts of Saltmarsh . In the . As a piece of housekeeping, most of my players are underage (they are my daughter and her friends), so I won’t be using their real names. Since Ghosts of Saltmarsh focuses on adventures on the high seas, the smuggler background is thematically aquatic and gains a tool proficiency with Vehicles (water). The sahuagin are being directed by Thay to explore the islands and territories near Turmish, Jul 25, 2019 · Ghosts of Saltmarsh gives us several new Backgrounds. [Commercial] Here is the free 20% of handouts from my Ghosts of Saltmarsh pack on Etsy. (Good) 2: Luck. Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine: If you are looking for backgrounds specific to Ghosts of Saltmarsh it came with a whole section with Saltmarsh "spins" on preexisting backgrounds (Acolyte of Procan, Local Sea Dog, Etc. Almost all the smugglers in Saltmarsh working for Gellan, and most of them have no idea. And it is a rarity in 5th edition. They were designed as stand-alone adventures but can be adapted to reflect the ambitions of the town’s factions They were designed as stand-alone adventures but can be adapted to reflect the ambitions of the town’s factions A splendid treasure trove is yours for the taking in this adventure for the world’s greatest roleplaying game. And while I understand the criticisms that Forgotten Realms is sometimes met with – mostly that it’s a pretty generic, medieval-style setting, inspired heavily by the tropes in Tolkien’s Middle-Earth – I can’t help but love it anyway. Aug 14, 2019 · Ghosts of Saltmarsh is a really fun campaign setting grounded in classic adventures. This supplement introduces the port town of Saltmarsh, the perfect starting point for a nautical campaign. Sign In; Cart (50 items) . While I know Saltmarsh was originally set in the World of Greyhawk I was wondering where a good placement for the port town in the Forgotten Realms could be located. May 21, 2019 · While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. They also give some nice perks in the form of proficiencies and special unique features. ©2019 Wizards. In that way, Ghosts of Saltmarsh (GoS) is like Tales from the Yawning Portal, the other D&D 5e book that leans hard into nostalgia by updating seven old adventures, but GoS also includes 40+ pages of crunchy content like rules for ship building. Let’s g The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book. We hope you like it! Pay what you want! Even nothing! Jul 11, 2019 · DM’s can ignore these bits and pieces of lore, but threading them into a run of Saltmarsh adventures creates a well-rounded experience. Ghosts of Saltmarsh è indubbiamente ambientato a Greyhawk: Saltmarsh è situata nel Regno di Keoland, vengono citati Bigby e Tenser, c'è la Scarlet Brotherhood, c'è un tempio di Procan, ci sono addirittura degli emissari di Iuz e un gancio per l'avventura Lost Laboratory of Kwalish. You have sailed into war on the decks of great ships, patching their hulls with soup bowls and prayers. With seven adventures spread over 200+ pages – and a whole bunch of rules for handling ships, sea travel and much more – you can’t really complain about a lack of content. Did you send all of the backgrounds to all of the players or just the ones each individual selected? The players knowing Gellen is a smuggler is fine. The ship is away from the house when the characters explore it, though evidence of its moorings can be discovered in the secret caverns below. May 21, 2024 · This dnd 5e smuggler background has found in the Ghosts of Saltmarsh and it’s description is as followed. GHOSTS OF SALTMARSH . ” I’d like to invite 3-4 players to begin a Ghosts of Saltmarsh campaign in this forum. That means capturing or killing all the pirates/smugglers. The basic premise is, the characters are hired by a local down-on-his-luck merchant to salvage a box full of promissory notes and deeds from a ship that has been lost for several years. After they cleared the house and got their answers they were a bit clueless, and went to Eliander Fireborn (whom the party met to ask some questions about the place Found out there’s new backgrounds in GoS, so I could think about something like Smuggler for the Grave cleric instead of criminal, or something more interesting for the Tempest Dwarf on a ship, but I still feel like all that would be behind or a little bit as in theme as other players who may be taking races and classes specifically suited to Ghosts of Saltmarsh - AnyFlip Ads May 22, 2019 · The book also suggests ways to integrate the Player’s Handbook backgrounds into the town; it also includes four new ones: Fisher, Marine, Shipwright and Smuggler. ) and a few new ones specific from the Saltmarsh book like, Fisher, Marine, Shipwright, and Smuggler. Feb 28, 2019 · Welcome to Saltmarsh, a storm-wracked port city on the coast of Greyhawk’s Azure Sea. Source: Ghosts of Saltmarsh Explore the waves above the fathoms below in these watery adventures for the world's greatest roleplaying game Jul 3, 2023 · Ghosts of Saltmarsh includes a Base Module filled with must-have setting materials like ship stat blocks and player backgrounds. I'm trying to figure out why the Sea Princes have any interest in Saltmarsh and how Gellan's smuggling business works. For the locals/traditionalists its one of those open secrets, because most of them have smuggled at least once in their life. He is an outspoken traditionalist (despite his newfound disdain for smugglers) who hates the changes to Seaton and is eager to warn Saltmarsh residents about the danger the crown poses to their way of life. On an even number, 2d4 hostile specters appear and attack those on the ship. If you want more specific rules tailored toward pirates, perhaps consider homebrewing your own out of what is presented. Oceanus is a smart and resourceful elf who is more than willing to join adventurers who have brave hearts and good intentions. May 15, 2023 · What year is Ghosts of Saltmarsh set? A Timeline of Dungeons & Dragons Greyhawk. You once helped build a fishing vessel that single-handedly saved a town from starvation. If you’ve played or DMed the Ghosts of Saltmarsh adventure before, or if you own it, you would be better off finding another PBP game to join. In your more charitable times, you have transported innocents out of war zones or helped guide herd animals to Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. We push the smugglers ship and kill them! “Mm maybe they’re nice guys, I think we let them go” I’m not sure how I spin this for a first time player and I’m new to DM Sep 10, 2019 · Ghosts of Saltmarsh is a set of expanded rules for 5th Edition that have to deal with ships and the sea, and contains some extensive mechanics for dealing with sea voyages, ship crews, and nautical combat. After it was clear that they were losing the smugglers made a fighting retreat into the boat cave and tried to escape. All 5e Open Game License content on Roll20 uses the D&D 5E by Roll20 character sheet. Firstly, it’s a supplement about the village of Saltmarsh. Should it have one language proficiency added? Yes, they should, WoTC screwed the pooch on Ghosts of Saltmarsh The adventures in this book are meant to interact with Saltmarsh. Heroes must arise to keep the waves safe! Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons & Dragons including the classic ‘U’ series and some of the best nautical adventures from Dungeon magazine: The smugglers vary but a major portion are drow elves (in disguise as surface elves) from Luskan. Smuggler background Conclusion: Who You Are and What You Do – the Smuggler Background. Sanbalet escaped. You have contacts with him and his organization, enabling you to request an audience with him as necessary. . May 28, 2019 · I also set out some of the background of the town and the country: Turmish is a republic, Saltmarsh has a mayor and a town council, and there’s a lot of trading and fishing going on. You explore an unusual dungeon – a wrecked ship! – fighting the foes aboard, until you reach your objective: a treasure in the hold. Compendium - Sources->Dungeons & Dragons->Ghosts of Saltmarsh Smuggler On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master’s oblivious lackeys. May 21, 2019 · Pages in category "Ghosts of Saltmarsh" The following 5 pages are in this category, out of 5 total. One was related to the armored warrior that lies dead somewhere in the upper chambers, the other had the smuggler background and heard there might be some valuable items there etc. They got shot up, went down a few times, healing spells flew. Return in saltmarsh (2) - meeting with Gellan at a party in his house (with all saltmarsh stakeholders) - Gellan arrested as a smuggler boss. Jan 6, 2022 · View flipping ebook version of Ghosts of Saltmarsh published by masswayfer on 2022-01-06. Jun 12, 2019 · The newest official WotC product has landed: Ghosts of Saltmarsh. (We’ve even added to that content here at Eventyr Games with our DM’s Resources for Ghosts of Jan 23, 2024 · Smuggler 5e. This is where the campaign starts. It's an open secret, at least among the old-timers in town, that Gellan Primewater runs the biggest smuggling operation in this section of the coast. There are plenty of undead and soggy, swampy, horrors to Jun 20, 2019 · Hate it or love it, Forgotten Realms has so far been the primary campaign setting for 5th edition D&D. Brown and Don Turnbull. Please keep all vital limbs well within the ship’s confines. Publisher: Wizards of the Coast. The star of this book is, of course, the seven seafaring adventures reprinted from previous editions and updated for the 5th edition ruleset. This article is one of a series of articles covering the hardback D&D adventure book, Ghosts of Saltmarsh. It does a great job giving you everything you need to plug Saltmarsh into any setting you need. Backgrounds The following backgrounds are available for starting characters. In prepping, I was too distracted by the high-quality first chapter of background information describing Saltmarsh as a setting. This subreddit is dedicated to helping anyone run the Ghosts of Saltmarsh module for D&D 5e. In the future, there’ll be additional advice for adapting Ghost of Saltmarsh to the Adventurers League. Your fairly standard setting guide stuff, and contains the usual gems such as: "Unlike the other factions in Saltmarsh, there is no good side to the . We’ve compiled every playable background in 5e for you to search through. Ghosts of Saltmarsh. $29. Oct 23, 2023 · In D&D 5e, backgrounds help connect your character to the world around them. Maybe take t Saltmarsh has always given me the aesthetic of east coast Scotland. L'ouvrage présente aussi le village de Saltmarsh. I’ll just refer to them by their character names only. In regards to the Quartermaster article on Wikipedia, the section for Quartermasters in various navies are all supported by credible references. I'm kind of playing the odd one out with my human noble paladin, but it's been fun having an outsider's perspective. The smuggler is a background option that can be found in Ghosts of Saltmarsh, a first-party So one of my characters took the smuggler background, and I’m not sure on how to play it that doesn’t have him basically living a double life. Elevate your nautical adventures with stealth and intrigue. However, one of my players took Smuggler as his background and is writing that into his backstory. Mar 7, 2021 · Cultures in Smuggler background 5e. If Tales from the Yawning Portal was a greatest hits collection, Ghosts of Saltmarsh is a concept album – seven adventures that all (loosely) share a certain theme. It’s the one book that offers a campaign guide as well as adventures. Nah, but for real. nkafds gqx pqx esh hawtfm ddtq wbzxcvh qqi eyvm xezxwv